Iwatani toont originele schetsen voor Pac-Man
To all non-Dutch visitors: Hi, we’re Control, the Dutch industry magazine for game developers. We sometimes publish an English edition. Get a copy at GDC’s and Gamescom. (Or e-mail us to get a free digital edition.) Some English articles: HTML5 and a column on gamesdesign. And here you can find our latest International Edition (English).
In de bus naar Gameship in Leeuwarden haalde Pac-Man bedenker Toru Iwatani (in Nederland als spreker op het Festival of Games) even een mapje tevoorschijn…
Zijn originele schetsen voor Pac-Man! Klik voor mee detail. 
De foto’s zijn genomen door Sandra Pompe van NL EVD Internationaal (Agentschap NL). In de komende uitgave van Control nog een paar verrassende onthullingen over de man achter Pac-Man.
To all non-Dutch visitors: Hi, we’re Control, the Dutch industry magazine for game developers. We sometimes publish an English edition. Get a copy at GDC’s and Gamescom. (Or e-mail us to get a free digital edition.) Some English articles: HTML5 and a column on gamesdesign. And here you can find our latest International Edition (English).


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[...] Iwatani toont originele schetsen voor Pac-Man [Control] [...]
[...] Iwatani toont originele schetsen voor Pac-Man [Control] Tagged:arcadeartdevelopmentnamcopac-manretrotoru iwatani [...]
Wat ontzettend cool! Op de pixel nauwekeurig het gamedesign van de Pac-Man. Eigenlijk is Iwatani wat dat betreft echt meer een wiskundige
[...] This is a true artifact of gaming history. The notebook of Toru Iwatani, creator of Pac-Man, complete with sketched-out pixel art, prototype mazes, and ghost movements. My god! Remember when you could sketch out an entire game on a page of graph paper? More here. [...]
[...] : control-online.nl [...]
[...] Psssst. Original Pac-Man Blueprints the father of Pac-Man Toru Iwatani carries around these Blueprints to game conferences.credit to : Kotaku, and control [...]
[...] This is a true artifact of gaming history. The notebook of Toru Iwatani, creator of Pac-Man, complete with sketched-out pixel art, prototype mazes, and ghost movements. My god! Remember when you could sketch out an entire game on a page of graph paper? More here. [...]
[...] Control Compartir / Enviar var a2a_config = a2a_config || {}; a2a_localize = { Share: "Compartir", Save: [...]
[...] Iwatani who developed the video game Pac-Man for Namco brought his original 1979 Pac-Man drawings with him when he spoke recently at the Festival of [...]
[...] gezet, maar met 2000 internationale zakelijke bezoekers en sprekers, zoals de bedenker van Pacman Toru Iwatani, is het bewijs inmiddels geleverd dat de Nederlandse Gamesindustrie volwassen en internationaal [...]
[...] the most coin-op arcade machines installed worldwide, Pac-Man creator Toru Iwatani brought out his original, 20-year-old sketches for the pellet-munching [...]
[...] the most coin-op arcade machines installed worldwide, Pac-Man creator Toru Iwatani brought out his original, 20-year-old sketches for the pellet-munching [...]
[...] Pac-Man creator Toru Iwatani brought a rather incredible historical artifact to the recent NLGD Festival of Games in the Netherlands: a notebook full of sketches from the original design of Pac-Man. The thirty-year-old sketches show that Iwatani had a pretty good idea of how the mazes and Pac-Man sprite would work even in the pen-and-paper stage of the game design (although, note that the drafted maze lacks the warps at either side). You can also see how casual Iwatani is about carrying around a priceless, irreplaceable document. (See more pictures at Control.) [...]
[...] casual Iwatani is about carrying around a priceless, irreplaceable document. (See more pictures at Control.) After the break, for comparison, you can see what's new with Pac-Man. At last week's E3 party, [...]
[...] casual Iwatani is about carrying around a priceless, irreplaceable document. (See more pictures at Control.) After the break, for comparison, you can see what's new with Pac-Man. At last week's E3 party, [...]
[...] casual Iwatani is about carrying around a priceless, irreplaceable document. (See more pictures at Control.) After the break, for comparison, you can see what's new with Pac-Man. At last week's E3 party, [...]
[...] casual Iwatani is about carrying around a priceless, irreplaceable document. (See more pictures at Control.) After the break, for comparison, you can see what's new with Pac-Man. At last week's E3 party, [...]
[...] casual Iwatani is about carrying around a priceless, irreplaceable document. (See more pictures at Control.) After the break, for comparison, you can see what's new with Pac-Man. At last week's E3 party, [...]
[...] Pac-Man creator Toru Iwatani brought a rather incredible historical artifact to the recent NLGD Festival of Games in the Netherlands: a notebook full of sketches from the original design of Pac-Man. The thirty-year-old sketches show that Iwatani had a pretty good idea of how the mazes and Pac-Man sprite would work even in the pen-and-paper stage of the game design (although, note that the drafted maze lacks the warps at either side). You can also see how casual Iwatani is about carrying around a priceless, irreplaceable document. (See more pictures at Control.) [...]
[...] Pac-Man creator Toru Iwatani brought a rather incredible historical artifact to the recent NLGD Festival of Games in the Netherlands: a notebook full of sketches from the original design of Pac-Man. The thirty-year-old sketches show that Iwatani had a pretty good idea of how the mazes and Pac-Man sprite would work even in the pen-and-paper stage of the game design (although, note that the drafted maze lacks the warps at either side). You can also see how casual Iwatani is about carrying around a priceless, irreplaceable document. (See more pictures at Control.) [...]
[...] Pac-Man creator Toru Iwatani brought a rather incredible historical artifact to the recent NLGD Festival of Games in the Netherlands: a notebook full of sketches from the original design of Pac-Man. The thirty-year-old sketches show that Iwatani had a pretty good idea of how the mazes and Pac-Man sprite would work even in the pen-and-paper stage of the game design (although, note that the drafted maze lacks the warps at either side). You can also see how casual Iwatani is about carrying around a priceless, irreplaceable document. (See more pictures at Control.) [...]
[...] casual Iwatani is about carrying around a priceless, irreplaceable document. (See more pictures at Control.) After the break, for comparison, you can see what’s new with Pac-Man. At last [...]
[...] Pac-Man creator Toru Iwatani brought a rather incredible historical artifact to the recent NLGD Festival of Games in the Netherlands: a notebook full of sketches from the original design of Pac-Man. The thirty-year-old sketches show that Iwatani had a pretty good idea of how the mazes and Pac-Man sprite would work even in the pen-and-paper stage of the game design (although, note that the drafted maze lacks the warps at either side). You can also see how casual Iwatani is about carrying around a priceless, irreplaceable document. (See more pictures at Control.) [...]
[...] Pac-Man creator Toru Iwatani brought a rather incredible historical artifact to the recent NLGD Festival of Games in the Netherlands: a notebook full of sketches from the original design of Pac-Man. The thirty-year-old sketches show that Iwatani had a pretty good idea of how the mazes and Pac-Man sprite would work even in the pen-and-paper stage of the game design (although, note that the drafted maze lacks the warps at either side). You can also see how casual Iwatani is about carrying around a priceless, irreplaceable document. (See more pictures at Control.) [...]
[...] Control muestra en un artículo lo que muchos jugadores considerarán una auténtica joya: bocetos originales de Pac-Man mostrados por su creador Tōru Iwatani y fotografiados por Sandra Pompe. En el artículo [...]
[...] Posted on June 23rd, 2010 in General | Comments Off Pac-Man creator Toru Iwatani brought a rather incredible historical artifact to the recent NLGD Festival of Games in the Netherlands: a notebook full of sketches from the original design of Pac-Man. The thirty-year-old sketches show that Iwatani had a pretty good idea of how the mazes and Pac-Man sprite would work even in the pen-and-paper stage of the game design (although, note that the drafted maze lacks the warps at either side). You can also see how casual Iwatani is about carrying around a priceless, irreplaceable document. (See more pictures at Control.) [...]
[...] Control) [...]
[...] ver más imágenes aquí. tweetmeme_url = [...]
[...] all of the pictures here. If you liked this article, Tweet it. We really would appreciate [...]
[...] videojueguil nipón llamado Toru Iwatani, Toni para los amigos, ha mostrado a la luz pública los primeros bocetos, esbozos y bostezos de uno de los videojuegos más importantes de la historia, Pacman. Es más o menos como si nosotros [...]
[...] que sólo podría exisitir algo que lo igualase: los planos originales del Tetris.Vía | Control Magazine Artículos relacionados:Juego: Pornstar o [...]
[...] The original sketches for Pac-Man: [...]
[...] φωτογραφίες δημοσιεύτηκαν στο blog Control και μετά στο Kotaku και πολύ απλά παραείναι σουπεcool για [...]
[...] to rival any great work of art. Over at Control, a Dutch gaming industry website, they have a couple more pictures of this most sacred of gaming documents. Check them [...]
[...] Iwatani’s original Pacman sketches (via BoingBoing) [...]
[...] Esquemas originales de los planos de Pac-Man control-online.nl/gamesindustrie/2010/06/22/iwatani-toont-ga… por edunene hace 2 segundos [...]
[...] Iwatani zeigte kürzlich auf einer dänischen Spielemesse seine Originalentwürfe zum Spieleklassiker “Pac-Man” inklusive Konzeptzeichnungen des späteren Level- und GUI-Design sowie Pac-Man himself auf [...]
[...] Iwatani the designer of Pac Man shows off his sketchbook concepts for the original game Unlike [...]
[...] Design Sketches, Circa 1979, Surface Online, Original-Meldung aus einem niederländischen Blog: Iwatani toont originele schetsen voor Pac-Man (via [...]
[...] Pac-Man creator Toru Iwatani brought a rather incredible historical artifact to the recent NLGD Festival of Games in the Netherlands: a notebook full of sketches from the original design of Pac-Man. The thirty-year-old sketches show that Iwatani had a pretty good idea of how the mazes and Pac-Man sprite would work even in the pen-and-paper stage of the game design (although, note that the drafted maze lacks the warps at either side). You can also see how casual Iwatani is about carrying around a priceless, irreplaceable document. (See more pictures at Control.) [...]
[...] Fotografía: Sandra Pompe / Control. Más fotos. [...]
PacMan Original Skizzen…
Toru Iwatani entwickelte 1979 für Namco das Spiel PacMan. Jetzt zeigt das niederländische Magazin Control einige Skizzen aus der Entwicklungsphase. Control via Interweb3000……
[...] Más fotos [...]
[...] Iwatani toont originele schetsen voor Pac-Man [spotted on Boing Boing] [...]
[...] particularidad de la visita de Iwatani es que llevó consigo y mostró por primera vez al público sus bocetos originales del diseño del juego, en lapiz y papel. En ellos se puede ver [...]
[...] nervous gamer gets a bit too close for comfort. For more, check out Control’s site now. [Control-Online via [...]
[...] GameSetWatch and Control Online] Explore posts in the same categories: Arcade [...]
[...] particularidad de la visita de Iwatani es que llevó consigo y mostró por primera vez al público sus bocetos originales del diseño del juego, en lapiz y papel. En ellos se puede ver [...]
[...] Original Post Tags: concept, design, game, original, Pac-Man, sketch, Tōru Iwatani, video game Comments RSS feed [...]
[...] particularidad de la visita de Iwatani es que llevó consigo y mostró por primera vez al público sus bocetos originales del diseño del juego, en lapiz y papel. En ellos se puede ver [...]